Quando compilado dentro do Linux e aberto no otv8 ele dá esses erros
```ERROR: ProtocolGame parse message exception (1873 bytes, 204 unread, last opcode is 0x64 (100), prev opcode is 0x0a (10)): unable to create item with invalid id 57475 Packet has been saved to packet.log, you can use it to find what was wrong. (Protocol: 860) ERROR: no thing at pos:992 1203 7, stackpos:1 at: [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z ERROR: no creature found to move at: [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z ERROR: no thing at pos:992 1204 7, stackpos:1 at: [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z ERROR: no creature found to move at: [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z ERROR: no thing at pos:992 1205 7, stackpos:1 at: [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z ERROR: no creature found to move at: [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z ERROR: no creature found to move at: [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z ERROR: no creature found to move at: [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z ERROR: ProtocolGame parse message exception (181 bytes, 0 unread, last opcode is 0x65 (101), prev opcode is 0x6d (109)): InputMessage eof reached Packet has been saved to packet.log, you can use it to find what was wrong. (Protocol: 860) ERROR: no creature found to move at: [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z ERROR: no thing at pos:992 1205 7, stackpos:1 at: [C++]: ?getMappedThing@ProtocolGame@@QAE?AV?$shared_object_ptr@VThing@@@stdext@@ABV?$shared_object_ptr@VInputMessage@@@3@@Z ERROR: no creature found to move at: [C++]: ?parseCreatureMove@ProtocolGame@@AAEXABV?$shared_object_ptr@VInputMessage@@@stdext@@@Z```
Já local, usando o TFS.exe (compilado no windows) ele funciona normal, não gera erro no log do client, vocês tem ideia do que pode ser?
Um brother sugeriu que poderia ser erro no item.otb mas já fiz o teste e não é
Meu servidor é Debian 11