otomeuhugo 126 Postado 16 de Agosto 2023 Compartilhar Postado 16 de Agosto 2023 Bom, essa lista já me ajudou muito em experiências e achei interessante difundir ela nesse fórum. Espero que seja útil. Source Functions - Funções criadas diretamente na source Citar getCreatureHealth(cid) getCreatureMaxHealth(cid[, ignoreModifiers = false]) getCreatureMana(cid) getCreatureMaxMana(cid[, ignoreModifiers = false]) getCreatureHideHealth(cid) doCreatureSetHideHealth(cid, hide) getCreatureSpeakType(cid) doCreatureSetSpeakType(cid, type) getCreatureLookDirection(cid) getPlayerLevel(cid) getPlayerExperience(cid) getPlayerMagLevel(cid[, ignoreModifiers = false]) getPlayerSpentMana(cid) getPlayerFood(cid) getPlayerAccess(cid) getPlayerGhostAccess(cid) getPlayerSkillLevel(cid, skill[, ignoreModifiers = false]) getPlayerSkillTries(cid, skill) getPlayerTown(cid) getPlayerVocation(cid) getPlayerIp(cid) getPlayerRequiredMana(cid, magicLevel) getPlayerRequiredSkillTries(cid, skillId, skillLevel) getPlayerItemCount(cid, itemid[, subType = -1]) getPlayerMoney(cid) getPlayerSoul(cid[, ignoreModifiers = false]) getPlayerFreeCap(cid) getPlayerLight(cid) getPlayerSlotItem(cid, slot) getPlayerWeapon(cid[, ignoreAmmo = false]) getPlayerItemById(cid, deepSearch, itemId[, subType = -1]) getPlayerDepotItems(cid, depotid) getPlayerGuildId(cid) getPlayerGuildName(cid) getPlayerGuildRankId(cid) getPlayerGuildRank(cid) getPlayerGuildNick(cid) getPlayerGuildLevel(cid) getPlayerGUID(cid) getPlayerNameDescription(cid) doPlayerSetNameDescription(cid, desc) getPlayerSpecialDescription(cid) doPlayerSetSpecialDescription(cid, desc) getPlayerAccountId(cid) getPlayerAccount(cid) getPlayerFlagValue(cid, flag) getPlayerCustomFlagValue(cid, flag) getPlayerPromotionLevel(cid) doPlayerSetPromotionLevel(cid, level) getPlayerGroupId(cid) doPlayerSetGroupId(cid, newGroupId) doPlayerSendOutfitWindow(cid) doPlayerLearnInstantSpell(cid, name) doPlayerUnlearnInstantSpell(cid, name) getPlayerLearnedInstantSpell(cid, name) getPlayerInstantSpellCount(cid) getPlayerInstantSpellInfo(cid, index) getInstantSpellInfo(cid, name) getCreatureStorageList(cid) getCreatureStorage(uid, key) doCreatureSetStorage(uid, key, value) getStorageList() getStorage(key) doSetStorage(key, value) getChannelUsers(channelId) getPlayersOnline() getTileInfo(pos) getThingFromPos(pos[, displayError = true]) getThing(uid[, recursive = RECURSE _FIRST]) doTileQueryAdd(uid, pos[, flags[, displayError = true]]) doItemRaidUnref(uid) getThingPosition(uid) getTileItemById(pos, itemId[, subType = -1]) getTileItemByType(pos, type) getTileThingByPos(pos) getTopCreature(pos) doRemoveItem(uid[, count = -1]) doPlayerFeed(cid, food) doPlayerSendCancel(cid, text) doPlayerSendDefaultCancel(cid, ReturnValue) getSearchString(fromPosition, toPosition[, fromIsCreature = false[, toIsCreature = false]]) getClosestFreeTile(cid, targetpos[, extended = false[, ignoreHouse = true]]) doTeleportThing(cid, newpos[, pushmove = true[, fullTeleport = true]]) doTransformItem(uid, newId[, count/subType]) doCreatureSay(uid, text[, type = SPEAK _SAY[, ghost = false[, cid = 0[, pos]]]]) doSendCreatureSquare(cid, color[, player]) doSendMagicEffect(pos, type[, player]) doSendDistanceShoot(fromPos, toPos, type[, player]) doSendAnimatedText(pos, text, color[, player]) doPlayerAddSkillTry(cid, skillid, n[, useMultiplier = true]) doCreatureAddHealth(cid, health[, hitEffect[, hitColor[, force]]]) doCreatureAddMana(cid, mana) setCreatureMaxHealth(cid, health) setCreatureMaxMana(cid, mana) doPlayerSetMaxCapacity(cid, cap) doPlayerAddSpentMana(cid, amount[, useMultiplier = true]) doPlayerAddSoul(cid, amount) doPlayerAddItem(cid, itemid[, count/subtype = 1[, canDropOnMap = true[, slot = 0]]]) doPlayerAddItem(cid, itemid[, count = 1[, canDropOnMap = true[, subtype = 1[, slot = 0]]]]) doPlayerAddItemEx(cid, uid[, canDropOnMap = false[, slot = 0]]) doPlayerSendTextMessage(cid, MessageClasses, message) doPlayerSendChannelMessage(cid, author, message, SpeakClasses, channel) doPlayerSendToChannel(cid, targetId, SpeakClasses, message, channel[, time]) doPlayerOpenChannel(cid, channelId) doPlayerAddMoney(cid, money) doPlayerRemoveMoney(cid, money) doPlayerTransferMoneyTo(cid, target, money) doShowTextDialog(cid, itemid, text) doDecayItem(uid) doCreateItem(itemid[, type/count], pos) doCreateItemEx(itemid[, count/subType = -1]) doTileAddItemEx(pos, uid) doAddContainerItemEx(uid, virtuid) doRelocate(pos, posTo[, creatures = true[, unmovable = true]]) doCleanTile(pos[, forceMapLoaded = false]) doCreateTeleport(itemid, topos, createpos) doCreateMonster(name, pos[, extend = false[, force = false[, displayError = true]]]) doCreateNpc(name, pos[, displayError = true]) doSummonMonster(cid, name) doConvinceCreature(cid, target) getMonsterTargetList(cid) getMonsterFriendList(cid) doMonsterSetTarget(cid, target) doMonsterChangeTarget(cid) getMonsterInfo(name) doAddCondition(cid, condition) doRemoveCondition(cid, type[, subId]) doRemoveConditions(cid[, onlyPersistent]) doRemoveCreature(cid[, forceLogout = true]) doMoveCreature(cid, direction[, flag = FLAG _NOLIMIT]) doSteerCreature(cid, position) doPlayerSetPzLocked(cid, locked) doPlayerSetTown(cid, townid) doPlayerSetVocation(cid,voc) doPlayerRemoveItem(cid, itemid[, count[, subType = -1]]) doPlayerAddExperience(cid, amount) doPlayerSetGuildId(cid, id) doPlayerSetGuildLevel(cid, level[, rank]) doPlayerSetGuildNick(cid, nick) doPlayerAddOutfit(cid, looktype, addon) doPlayerRemoveOutfit(cid, looktype[, addon = 0]) doPlayerAddOutfitId(cid, outfitId, addon) doPlayerRemoveOutfitId(cid, outfitId[, addon = 0]) canPlayerWearOutfit(cid, looktype[, addon = 0]) canPlayerWearOutfitId(cid, outfitId[, addon = 0]) getCreatureCondition(cid, condition[, subId = 0]) doCreatureSetDropLoot(cid, doDrop) getPlayerLossPercent(cid, lossType) doPlayerSetLossPercent(cid, lossType, newPercent) doPlayerSetLossSkill(cid, doLose) getPlayerLossSkill(cid) doPlayerSwitchSaving(cid) doPlayerSave(cid[, shallow = false]) isPlayerPzLocked(cid) isPlayerSaving(cid) isCreature(cid) isMovable(uid) getCreatureByName(name) getPlayerByGUID(guid) getPlayerByNameWildcard(name~[, ret = false]) getPlayerGUIDByName(name[, multiworld = false]) getPlayerNameByGUID(guid[, multiworld = false[, displayError = true]]) doPlayerChangeName(guid, oldName, newName) registerCreatureEvent(uid, eventName) unregisterCreatureEvent(uid, eventName) getContainerSize(uid) getContainerCap(uid) getContainerItem(uid, slot) doAddContainerItem(uid, itemid[, count/subType = 1]) getHouseInfo(houseId[, displayError = true]) getHouseAccessList(houseid, listId) getHouseByPlayerGUID(playerGUID) getHouseFromPos(pos) setHouseAccessList(houseid, listid, listtext) setHouseOwner(houseId, owner[, clean]) getWorldType() setWorldType(type) getWorldTime() getWorldLight() getWorldCreatures(type) getWorldUpTime() getGuildId(guildName) getGuildMotd(guildId) getPlayerSex(cid[, full = false]) doPlayerSetSex(cid, newSex) createCombatArea({area}[, {extArea}]) createConditionObject(type[, ticks[, buff[, subId]]]) setCombatArea(combat, area) setCombatCondition(combat, condition) setCombatParam(combat, key, value) setConditionParam(condition, key, value) addDamageCondition(condition, rounds, time, value) addOutfitCondition(condition, outfit) setCombatCallBack(combat, key, function_name) setCombatFormula(combat, type, mina, minb, maxa, maxb[, minl, maxl[, minm, maxm[, minc[, maxc]]]]) setConditionFormula(combat, mina, minb, maxa, maxb) doCombat(cid, combat, param) createCombatObject() doCombatAreaHealth(cid, type, pos, area, min, max, effect) doTargetCombatHealth(cid, target, type, min, max, effect) doCombatAreaMana(cid, pos, area, min, max, effect) doTargetCombatMana(cid, target, min, max, effect) doCombatAreaCondition(cid, pos, area, condition, effect) doTargetCombatCondition(cid, target, condition, effect) doCombatAreaDispel(cid, pos, area, type, effect) doTargetCombatDispel(cid, target, type, effect) doChallengeCreature(cid, target) numberToVariant(number) stringToVariant(string) positionToVariant(pos) targetPositionToVariant(pos) variantToNumber(var) variantToString(var) variantToPosition(var) doChangeSpeed(cid, delta) doCreatureChangeOutfit(cid, outfit) doSetMonsterOutfit(cid, name[, time = -1]) doSetItemOutfit(cid, item[, time = -1]) doSetCreatureOutfit(cid, outfit[, time = -1]) getCreatureOutfit(cid) getCreatureLastPosition(cid) getCreatureName(cid) getCreatureSpeed(cid) getCreatureBaseSpeed(cid) getCreatureTarget(cid) isSightClear(fromPos, toPos, floorCheck) isInArray(array, value[, caseSensitive = false]) addEvent(callback, delay, ...) stopEvent(eventid) getPlayersByAccountId(accId) getAccountIdByName(name) getAccountByName(name) getAccountIdByAccount(accName) getAccountByAccountId(accId) getIpByName(name) getPlayersByIp(ip[, mask = 0xFFFFFFFF]) doPlayerPopupFYI(cid, message) doPlayerSendTutorial(cid, id) doPlayerSendMailByName(name, item[, town[, actor]]) doPlayerAddMapMark(cid, pos, type[, description]) doPlayerAddPremiumDays(cid, days) getPlayerPremiumDays(cid) doCreatureSetLookDirection(cid, dir) getCreatureGuildEmblem(cid[, target]) doCreatureSetGuildEmblem(cid, emblem) getCreaturePartyShield(cid[, target]) doCreatureSetPartyShield(cid, shield) getCreatureSkullType(cid[, target]) doCreatureSetSkullType(cid, skull) getPlayerSkullEnd(cid) doPlayerSetSkullEnd(cid, time, type) getPlayerBlessing(cid, blessing) doPlayerAddBlessing(cid, blessing) getPlayerStamina(cid) doPlayerSetStamina(cid, minutes) getPlayerBalance(cid) doPlayerSetBalance(cid, balance) getCreatureNoMove(cid) doCreatureSetNoMove(cid, block) getPlayerIdleTime(cid) doPlayerSetIdleTime(cid, amount) getPlayerLastLoad(cid) getPlayerLastLogin(cid) getPlayerAccountManager(cid) getPlayerTradeState(cid) getPlayerModes(cid) getPlayerRates(cid) doPlayerSetRate(cid, type, value) getPlayerPartner(cid) doPlayerSetPartner(cid, guid) doPlayerFollowCreature(cid, target) getPlayerParty(cid) doPlayerJoinParty(cid, lid) doPlayerLeaveParty(cid[, forced = false]) doPlayerAddMount(cid, mountId) doPlayerRemoveMount(cid, mountId) getPlayerMount(cid, mountId) doPlayerSetMount(cid, mountId) doPlayerSetMountStatus(cid, mounted) getMountInfo([mountId]) getPartyMembers(lid) getCreatureMaster(cid) getCreatureSummons(cid) getTownId(townName) getTownName(townId) getTownTemplePosition(townId) getTownHouses(townId) getSpectators(centerPos, rangex, rangey[, multifloor = false]) getVocationInfo(id) getGroupInfo(id[, premium = false]) getVocationList() getGroupList() getChannelList() getTownList() getWaypointList() getTalkActionList() getExperienceStageList() getItemIdByName(name[, displayError = true]) getItemInfo(itemid) getItemAttribute(uid, key) doItemSetAttribute(uid, key, value) doItemEraseAttribute(uid, key) getItemWeight(uid[, precise = true]) getItemParent(uid) hasItemProperty(uid, prop) hasPlayerClient(cid) isIpBanished(ip[, mask]) isPlayerBanished(name/guid, type) isAccountBanished(accountId[, playerId]) doAddIpBanishment(...) doAddPlayerBanishment(...) doAddAccountBanishment(...) doAddNotation(...) doAddStatement(...) doRemoveIpBanishment(ip[, mask]) doRemovePlayerBanishment(name/guid, type) doRemoveAccountBanishment(accountId[, playerId]) doRemoveNotations(accountId[, playerId]) doRemoveStatements(name/guid[, channelId]) getNotationsCount(accountId[, playerId]) getStatementsCount(name/guid[, channelId]) getBanData(value[, type[, param]]) getBanReason(id) getBanAction(id[, ipBanishment = false]) getBanList(type[, value[, param]]) getExperienceStage(level) getDataDir() getLogsDir() getConfigFile() getConfigValue(key) getModList() getHighscoreString(skillId) getWaypointPosition(name) doWaypointAddTemporial(name, pos) getGameState() doSetGameState(id) doExecuteRaid(name) doCreatureExecuteTalkAction(cid, text[, ignoreAccess = false[, channelId = CHANNEL _DEFAULT]]) doReloadInfo(id[, cid]) doSaveServer([shallow = false]) doCleanHouse(houseId) doCleanMap() doRefreshMap() doGuildAddEnemy(guild, enemy, war, type) doGuildRemoveEnemy(guild, enemy) doUpdateHouseAuctions() loadmodlib(lib) domodlib(lib) dodirectory(dir[, recursively = false])getCreatureHealth(cid) getCreatureMaxHealth(cid[, ignoreModifiers = false]) getCreatureMana(cid) getCreatureMaxMana(cid[, ignoreModifiers = false]) getCreatureHideHealth(cid) doCreatureSetHideHealth(cid, hide) getCreatureSpeakType(cid) doCreatureSetSpeakType(cid, type) getCreatureLookDirection(cid) getPlayerLevel(cid) getPlayerExperience(cid) getPlayerMagLevel(cid[, ignoreModifiers = false]) getPlayerSpentMana(cid) getPlayerFood(cid) getPlayerAccess(cid) getPlayerGhostAccess(cid) getPlayerSkillLevel(cid, skill[, ignoreModifiers = false]) getPlayerSkillTries(cid, skill) getPlayerTown(cid) getPlayerVocation(cid) getPlayerIp(cid) getPlayerRequiredMana(cid, magicLevel) getPlayerRequiredSkillTries(cid, skillId, skillLevel) getPlayerItemCount(cid, itemid[, subType = -1]) getPlayerMoney(cid) getPlayerSoul(cid[, ignoreModifiers = false]) getPlayerFreeCap(cid) getPlayerLight(cid) getPlayerSlotItem(cid, slot) getPlayerWeapon(cid[, ignoreAmmo = false]) getPlayerItemById(cid, deepSearch, itemId[, subType = -1]) getPlayerDepotItems(cid, depotid) getPlayerGuildId(cid) getPlayerGuildName(cid) getPlayerGuildRankId(cid) getPlayerGuildRank(cid) getPlayerGuildNick(cid) getPlayerGuildLevel(cid) getPlayerGUID(cid) getPlayerNameDescription(cid) doPlayerSetNameDescription(cid, desc) getPlayerSpecialDescription(cid) doPlayerSetSpecialDescription(cid, desc) getPlayerAccountId(cid) getPlayerAccount(cid) getPlayerFlagValue(cid, flag) getPlayerCustomFlagValue(cid, flag) getPlayerPromotionLevel(cid) doPlayerSetPromotionLevel(cid, level) getPlayerGroupId(cid) doPlayerSetGroupId(cid, newGroupId) doPlayerSendOutfitWindow(cid) doPlayerLearnInstantSpell(cid, name) doPlayerUnlearnInstantSpell(cid, name) getPlayerLearnedInstantSpell(cid, name) getPlayerInstantSpellCount(cid) getPlayerInstantSpellInfo(cid, index) getInstantSpellInfo(cid, name) getCreatureStorageList(cid) getCreatureStorage(uid, key) doCreatureSetStorage(uid, key, value) getStorageList() getStorage(key) doSetStorage(key, value) getChannelUsers(channelId) getPlayersOnline() getTileInfo(pos) getThingFromPos(pos[, displayError = true]) getThing(uid[, recursive = RECURSE _FIRST]) doTileQueryAdd(uid, pos[, flags[, displayError = true]]) doItemRaidUnref(uid) getThingPosition(uid) getTileItemById(pos, itemId[, subType = -1]) getTileItemByType(pos, type) getTileThingByPos(pos) getTopCreature(pos) doRemoveItem(uid[, count = -1]) doPlayerFeed(cid, food) doPlayerSendCancel(cid, text) doPlayerSendDefaultCancel(cid, ReturnValue) getSearchString(fromPosition, toPosition[, fromIsCreature = false[, toIsCreature = false]]) getClosestFreeTile(cid, targetpos[, extended = false[, ignoreHouse = true]]) doTeleportThing(cid, newpos[, pushmove = true[, fullTeleport = true]]) doTransformItem(uid, newId[, count/subType]) doCreatureSay(uid, text[, type = SPEAK _SAY[, ghost = false[, cid = 0[, pos]]]]) doSendCreatureSquare(cid, color[, player]) doSendMagicEffect(pos, type[, player]) doSendDistanceShoot(fromPos, toPos, type[, player]) doSendAnimatedText(pos, text, color[, player]) doPlayerAddSkillTry(cid, skillid, n[, useMultiplier = true]) doCreatureAddHealth(cid, health[, hitEffect[, hitColor[, force]]]) doCreatureAddMana(cid, mana) setCreatureMaxHealth(cid, health) setCreatureMaxMana(cid, mana) doPlayerSetMaxCapacity(cid, cap) doPlayerAddSpentMana(cid, amount[, useMultiplier = true]) doPlayerAddSoul(cid, amount) doPlayerAddItem(cid, itemid[, count/subtype = 1[, canDropOnMap = true[, slot = 0]]]) doPlayerAddItem(cid, itemid[, count = 1[, canDropOnMap = true[, subtype = 1[, slot = 0]]]]) doPlayerAddItemEx(cid, uid[, canDropOnMap = false[, slot = 0]]) doPlayerSendTextMessage(cid, MessageClasses, message) doPlayerSendChannelMessage(cid, author, message, SpeakClasses, channel) doPlayerSendToChannel(cid, targetId, SpeakClasses, message, channel[, time]) doPlayerOpenChannel(cid, channelId) doPlayerAddMoney(cid, money) doPlayerRemoveMoney(cid, money) doPlayerTransferMoneyTo(cid, target, money) doShowTextDialog(cid, itemid, text) doDecayItem(uid) doCreateItem(itemid[, type/count], pos) doCreateItemEx(itemid[, count/subType = -1]) doTileAddItemEx(pos, uid) doAddContainerItemEx(uid, virtuid) doRelocate(pos, posTo[, creatures = true[, unmovable = true]]) doCleanTile(pos[, forceMapLoaded = false]) doCreateTeleport(itemid, topos, createpos) doCreateMonster(name, pos[, extend = false[, force = false[, displayError = true]]]) doCreateNpc(name, pos[, displayError = true]) doSummonMonster(cid, name) doConvinceCreature(cid, target) getMonsterTargetList(cid) getMonsterFriendList(cid) doMonsterSetTarget(cid, target) doMonsterChangeTarget(cid) getMonsterInfo(name) doAddCondition(cid, condition) doRemoveCondition(cid, type[, subId]) doRemoveConditions(cid[, onlyPersistent]) doRemoveCreature(cid[, forceLogout = true]) doMoveCreature(cid, direction[, flag = FLAG _NOLIMIT]) doSteerCreature(cid, position) doPlayerSetPzLocked(cid, locked) doPlayerSetTown(cid, townid) doPlayerSetVocation(cid,voc) doPlayerRemoveItem(cid, itemid[, count[, subType = -1]]) doPlayerAddExperience(cid, amount) doPlayerSetGuildId(cid, id) doPlayerSetGuildLevel(cid, level[, rank]) doPlayerSetGuildNick(cid, nick) doPlayerAddOutfit(cid, looktype, addon) doPlayerRemoveOutfit(cid, looktype[, addon = 0]) doPlayerAddOutfitId(cid, outfitId, addon) doPlayerRemoveOutfitId(cid, outfitId[, addon = 0]) canPlayerWearOutfit(cid, looktype[, addon = 0]) canPlayerWearOutfitId(cid, outfitId[, addon = 0]) getCreatureCondition(cid, condition[, subId = 0]) doCreatureSetDropLoot(cid, doDrop) getPlayerLossPercent(cid, lossType) doPlayerSetLossPercent(cid, lossType, newPercent) doPlayerSetLossSkill(cid, doLose) getPlayerLossSkill(cid) doPlayerSwitchSaving(cid) doPlayerSave(cid[, shallow = false]) isPlayerPzLocked(cid) isPlayerSaving(cid) isCreature(cid) isMovable(uid) getCreatureByName(name) getPlayerByGUID(guid) getPlayerByNameWildcard(name~[, ret = false]) getPlayerGUIDByName(name[, multiworld = false]) getPlayerNameByGUID(guid[, multiworld = false[, displayError = true]]) doPlayerChangeName(guid, oldName, newName) registerCreatureEvent(uid, eventName) unregisterCreatureEvent(uid, eventName) getContainerSize(uid) getContainerCap(uid) getContainerItem(uid, slot) doAddContainerItem(uid, itemid[, count/subType = 1]) getHouseInfo(houseId[, displayError = true]) getHouseAccessList(houseid, listId) getHouseByPlayerGUID(playerGUID) getHouseFromPos(pos) setHouseAccessList(houseid, listid, listtext) setHouseOwner(houseId, owner[, clean]) getWorldType() setWorldType(type) getWorldTime() getWorldLight() getWorldCreatures(type) getWorldUpTime() getGuildId(guildName) getGuildMotd(guildId) getPlayerSex(cid[, full = false]) doPlayerSetSex(cid, newSex) createCombatArea({area}[, {extArea}]) createConditionObject(type[, ticks[, buff[, subId]]]) setCombatArea(combat, area) setCombatCondition(combat, condition) setCombatParam(combat, key, value) setConditionParam(condition, key, value) addDamageCondition(condition, rounds, time, value) addOutfitCondition(condition, outfit) setCombatCallBack(combat, key, function_name) setCombatFormula(combat, type, mina, minb, maxa, maxb[, minl, maxl[, minm, maxm[, minc[, maxc]]]]) setConditionFormula(combat, mina, minb, maxa, maxb) doCombat(cid, combat, param) createCombatObject() doCombatAreaHealth(cid, type, pos, area, min, max, effect) doTargetCombatHealth(cid, target, type, min, max, effect) doCombatAreaMana(cid, pos, area, min, max, effect) doTargetCombatMana(cid, target, min, max, effect) doCombatAreaCondition(cid, pos, area, condition, effect) doTargetCombatCondition(cid, target, condition, effect) doCombatAreaDispel(cid, pos, area, type, effect) doTargetCombatDispel(cid, target, type, effect) doChallengeCreature(cid, target) numberToVariant(number) stringToVariant(string) positionToVariant(pos) targetPositionToVariant(pos) variantToNumber(var) variantToString(var) variantToPosition(var) doChangeSpeed(cid, delta) doCreatureChangeOutfit(cid, outfit) doSetMonsterOutfit(cid, name[, time = -1]) doSetItemOutfit(cid, item[, time = -1]) doSetCreatureOutfit(cid, outfit[, time = -1]) getCreatureOutfit(cid) getCreatureLastPosition(cid) getCreatureName(cid) getCreatureSpeed(cid) getCreatureBaseSpeed(cid) getCreatureTarget(cid) isSightClear(fromPos, toPos, floorCheck) isInArray(array, value[, caseSensitive = false]) addEvent(callback, delay, ...) stopEvent(eventid) getPlayersByAccountId(accId) getAccountIdByName(name) getAccountByName(name) getAccountIdByAccount(accName) getAccountByAccountId(accId) getIpByName(name) getPlayersByIp(ip[, mask = 0xFFFFFFFF]) doPlayerPopupFYI(cid, message) doPlayerSendTutorial(cid, id) doPlayerSendMailByName(name, item[, town[, actor]]) doPlayerAddMapMark(cid, pos, type[, description]) doPlayerAddPremiumDays(cid, days) getPlayerPremiumDays(cid) doCreatureSetLookDirection(cid, dir) getCreatureGuildEmblem(cid[, target]) doCreatureSetGuildEmblem(cid, emblem) getCreaturePartyShield(cid[, target]) doCreatureSetPartyShield(cid, shield) getCreatureSkullType(cid[, target]) doCreatureSetSkullType(cid, skull) getPlayerSkullEnd(cid) doPlayerSetSkullEnd(cid, time, type) getPlayerBlessing(cid, blessing) doPlayerAddBlessing(cid, blessing) getPlayerStamina(cid) doPlayerSetStamina(cid, minutes) getPlayerBalance(cid) doPlayerSetBalance(cid, balance) getCreatureNoMove(cid) doCreatureSetNoMove(cid, block) getPlayerIdleTime(cid) doPlayerSetIdleTime(cid, amount) getPlayerLastLoad(cid) getPlayerLastLogin(cid) getPlayerAccountManager(cid) getPlayerTradeState(cid) getPlayerModes(cid) getPlayerRates(cid) doPlayerSetRate(cid, type, value) getPlayerPartner(cid) doPlayerSetPartner(cid, guid) doPlayerFollowCreature(cid, target) getPlayerParty(cid) doPlayerJoinParty(cid, lid) doPlayerLeaveParty(cid[, forced = false]) doPlayerAddMount(cid, mountId) doPlayerRemoveMount(cid, mountId) getPlayerMount(cid, mountId) doPlayerSetMount(cid, mountId) doPlayerSetMountStatus(cid, mounted) getMountInfo([mountId]) getPartyMembers(lid) getCreatureMaster(cid) getCreatureSummons(cid) getTownId(townName) getTownName(townId) getTownTemplePosition(townId) getTownHouses(townId) getSpectators(centerPos, rangex, rangey[, multifloor = false]) getVocationInfo(id) getGroupInfo(id[, premium = false]) getVocationList() getGroupList() getChannelList() getTownList() getWaypointList() getTalkActionList() getExperienceStageList() getItemIdByName(name[, displayError = true]) getItemInfo(itemid) getItemAttribute(uid, key) doItemSetAttribute(uid, key, value) doItemEraseAttribute(uid, key) getItemWeight(uid[, precise = true]) getItemParent(uid) hasItemProperty(uid, prop) hasPlayerClient(cid) isIpBanished(ip[, mask]) isPlayerBanished(name/guid, type) isAccountBanished(accountId[, playerId]) doAddIpBanishment(...) doAddPlayerBanishment(...) doAddAccountBanishment(...) doAddNotation(...) doAddStatement(...) doRemoveIpBanishment(ip[, mask]) doRemovePlayerBanishment(name/guid, type) doRemoveAccountBanishment(accountId[, playerId]) doRemoveNotations(accountId[, playerId]) doRemoveStatements(name/guid[, channelId]) getNotationsCount(accountId[, playerId]) getStatementsCount(name/guid[, channelId]) getBanData(value[, type[, param]]) getBanReason(id) getBanAction(id[, ipBanishment = false]) getBanList(type[, value[, param]]) getExperienceStage(level) getDataDir() getLogsDir() getConfigFile() getConfigValue(key) getModList() getHighscoreString(skillId) getWaypointPosition(name) doWaypointAddTemporial(name, pos) getGameState() doSetGameState(id) doExecuteRaid(name) doCreatureExecuteTalkAction(cid, text[, ignoreAccess = false[, channelId = CHANNEL _DEFAULT]]) doReloadInfo(id[, cid]) doSaveServer([shallow = false]) doCleanHouse(houseId) doCleanMap() doRefreshMap() doGuildAddEnemy(guild, enemy, war, type) doGuildRemoveEnemy(guild, enemy) doUpdateHouseAuctions() loadmodlib(lib) domodlib(lib) dodirectory(dir[, recursively = false]) Lua Functions - Funções feitas em Lua (data/lib) Citar doPlayerGiveItem(cid, itemid, amount, subType) doPlayerGiveItemContainer(cid, containerid, itemid, amount, subType) doPlayerTakeItem(cid, itemid, amount) doPlayerBuyItem(cid, itemid, count, cost, charges) doPlayerBuyItemContainer(cid, containerid, itemid, count, cost, charges) doPlayerSellItem(cid, itemid, count, cost) doPlayerWithdrawMoney(cid, amount) doPlayerDepositMoney(cid, amount) doPlayerAddStamina(cid, minutes) isPremium(cid) getMonthDayEnding(day) getMonthString(m) getArticle(str) isNumeric(str) doNumberFormat(i) doPlayerAddAddons(cid, addon) doPlayerWithdrawAllMoney(cid) doPlayerDepositAllMoney(cid) doPlayerTransferAllMoneyTo(cid, target) playerExists(name) getTibiaTime() doWriteLogFile(file, text) getExperienceForLevel(lv) doMutePlayer(cid, time) getPlayerGroupName(cid) getPlayerVocationName(cid) getPromotedVocation(vid) doPlayerRemovePremiumDays(cid, days) getPlayerMasterPos(cid) getHouseOwner(houseId) getHouseName(houseId) getHouseEntry(houseId) getHouseRent(houseId) getHousePrice(houseId) getHouseTown(houseId) getHouseDoorsCount(houseId) getHouseBedsCount(houseId) getHouseTilesCount(houseId) getItemNameById(itemid) getItemPluralNameById(itemid) getItemArticleById(itemid) getItemName(uid) getItemPluralName(uid) getItemArticle(uid) getItemText(uid) getItemSpecialDescription(uid) getItemWriter(uid) getItemDate(uid) getTilePzInfo(pos) getTileZoneInfo(pos) doShutdown() doSummonCreature(name, pos, displayError) getOnlinePlayers() getPlayerByName(name) isPlayer(cid) isPlayerGhost(cid) isMonster(cid) isNpc(cid) doPlayerSetExperienceRate(cid, value) doPlayerSetMagicRate(cid, value) doPlayerAddLevel(cid, amount, round) doPlayerAddMagLevel(cid, amount) doPlayerAddSkill(cid, skill, amount, round) getPartyLeader(cid) isInParty(cid) isPrivateChannel(channelId) doPlayerResetIdleTime(cid) doBroadcastMessage(text, class) doPlayerBroadcastMessage(cid, text, class, checkFlag, ghost) getBooleanFromString(input) doCopyItem(item, attributes) doRemoveThing(uid) setAttackFormula(combat, type, minl, maxl, minm, maxm, min, max) setHealingFormula(combat, type, minl, maxl, minm, maxm, min, max) doChangeTypeItem(uid, subtype) doSetItemText(uid, text, writer, date) doItemSetActionId(uid, aid) getFluidSourceType(itemid) getDepotId(uid) getItemDescriptions(uid) getItemWeightById(itemid, count, precision) getItemWeaponType(uid) getItemRWInfo(uid) getItemLevelDoor(itemid) isContainer(uid) isItemStackable(itemid) isItemRune(itemid) isItemDoor(itemid) isItemContainer(itemid) isItemFluidContainer(itemid) isItemMovable(itemid) isCorpse(uid) getContainerCapById(itemid) getMonsterAttackSpells(name) getMonsterHealingSpells(name) getMonsterLootList(name) getMonsterSummonList(name) choose(...) exhaustion.check(cid, storage) exhaustion.get(cid, storage) exhaustion.set(cid, storage, time) exhaustion.make(cid, storage, time) doConvertIntegerToIp(int, mask) doConvertIpToInteger(str) doRevertIp(str) isInRange(position, fromPosition, toPosition) getDistanceBetween(fromPosition, toPosition) getDirectionTo(pos1, pos2) getCreatureLookPosition(cid) getPositionByDirection(position, direction, size) doComparePositions(position, positionEx) getArea(position, x, y) Position(x, y, z, stackpos) isValidPosition(position) isSorcerer(cid) isDruid(cid) isPaladin(cid) isKnight(cid) isRookie(cid) string.split(str) string.trim(str) string.explode(str, sep, limit) string.expand(str) string.timediff(diff) Compats Functions (data/lib/100-compat.lua) Citar doSetCreatureDropLoot = doCreatureSetDropLoot doPlayerSay = doCreatureSay doPlayerAddMana = doCreatureAddMana playerLearnInstantSpell = doPlayerLearnInstantSpell doPlayerRemOutfit = doPlayerRemoveOutfit pay = doPlayerRemoveMoney broadcastMessage = doBroadcastMessage getPlayerName = getCreatureName getCreaturePosition = getThingPosition getPlayerPosition = getCreaturePosition getCreaturePos = getCreaturePosition creatureGetPosition = getCreaturePosition getPlayerMana = getCreatureMana getPlayerMaxMana = getCreatureMaxMana hasCondition = hasCreatureCondition getCreatureCondition = hasCreatureCondition isMoveable = isMovable isItemMoveable = isItemMovable saveData = saveServer savePlayers = saveServer getPlayerSkill = getPlayerSkillLevel getPlayerSkullType = getCreatureSkullType getCreatureSkull = getCreatureSkullType getAccountNumberByName = getAccountIdByName getIPByName = getIpByName getPlayersByIP = getPlayersByIp getThingFromPos = getThingFromPosition getThingfromPos = getThingFromPos getHouseFromPos = getHouseFromPosition getPlayersByAccountNumber = getPlayersByAccountId getIPByPlayerName = getIpByName getPlayersByIPNumber = getPlayersByIp getAccountNumberByPlayerName = getAccountIdByName convertIntToIP = doConvertIntegerToIp convertIPToInt = doConvertIpToInteger queryTileAddThing = doTileQueryAdd getTileHouseInfo = getHouseFromPos executeRaid = doExecuteRaid saveServer = doSaveServer cleanHouse = doCleanHouse cleanMap = doCleanMap shutdown = doShutdown mayNotMove = doCreatureSetNoMove getTileItemsByType = getTileItemByType doPlayerSetNoMove = doCreatureSetNoMove getPlayerNoMove = getCreatureNoMove getConfigInfo = getConfigValue doPlayerAddExp = doPlayerAddExperience isInArea = isInRange doPlayerSetSkillRate = doPlayerSetRate getCreatureLookDir = getCreatureLookDirection getPlayerLookDir = getCreatureLookDirection getPlayerLookDirection = getCreatureLookDirection doCreatureSetLookDir = doCreatureSetLookDirection getPlayerLookPos = getCreatureLookPosition setPlayerStamina = doPlayerSetStamina setPlayerPromotionLevel = doPlayerSetPromotionLevel setPlayerGroupId = doPlayerSetGroupId setPlayerPartner = doPlayerSetPartner doPlayerSetStorageValue = doCreatureSetStorage setPlayerStorageValue = doPlayerSetStorageValue getPlayerStorageValue = getCreatureStorage getGlobalStorageValue = getStorage setGlobalStorageValue = doSetStorage getPlayerMount = canPlayerRideMount setPlayerBalance = doPlayerSetBalance doAddMapMark = doPlayerAddMapMark doSendTutorial = doPlayerSendTutorial getWaypointsList = getWaypointList getPlayerLastLoginSaved = getPlayerLastLogin getThingPos = getThingPosition doAreaCombatHealth = doCombatAreaHealth doAreaCombatMana = doCombatAreaMana doAreaCombatCondition = doCombatAreaCondition doAreaCombatDispel = doCombatAreaDispel getItemDescriptionsById = getItemInfo hasProperty = hasItemProperty hasClient = hasPlayerClient print = std.cout getPosByDir = getPositionByDirection isNumber = isNumeric doSetItemActionId = doItemSetActionId getOnlinePlayers = getPlayersOnlineEx addDialog = doPlayerAddDialog doSendPlayerExtendedOpcode = doPlayerSendExtendedOpcode Créditos: Zonnebloem 1 1 Citar Link para o comentário Compartilhar em outros sites Mais opções de compartilhamento...
Administrador TELASKO 2.929 Postado 16 de Agosto 2023 Administrador Compartilhar Postado 16 de Agosto 2023 Tópico Aprovado! Somos gratos por sua contribuição, com certeza será útil para toda a comunidade! ❤️ REP+ Citar Link para o comentário Compartilhar em outros sites Mais opções de compartilhamento...
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